PC Performance & System Requirements
Everything we can confirm about how Zero Company runs on launch-day hardware — official PC specs, handheld results, console modes, and the graphical options that actually matter.
Official PC System Requirements
Minimum (1080p / 30 FPS / Low)
- CPU
- Intel Core i5-8400 or AMD Ryzen 5 2600X
- Memory
- 16 GB
- GPU
- NVIDIA GTX 1080 / AMD RX 5600 XT
- Storage
- 50 GB available space
- OS / API
- 64-bit Windows, DirectX 12
Recommended (1440p / 60 FPS / High)
- CPU
- Intel Core i7-10700K or AMD Ryzen 7 3700X
- Memory
- 32 GB
- GPU
- NVIDIA RTX 3080 / AMD RX 7800 XT
- Storage
- 50 GB available space
- OS / API
- 64-bit Windows, DirectX 12
Official requirements published by Electronic Arts on the EA system-requirements page. 16 GB of RAM is the real minimum — the game is heavy on memory during large battles.
Platform Performance Report
| Platform | Status | Details |
|---|---|---|
| PC | Solid on modern hardware | Star Wars Zero Company PC is the reference platform for IGN's 9/10 review. Turn-based combat runs well; only pre-rendered cutscenes were reported stuttering on high-end machines at launch. |
| PlayStation 5 / PS5 Pro | Performance + Quality modes | Star Wars Zero Company PS5 runs a dynamic 1440p target; PS5 Pro uses its own performance / quality settings. IGN's reviewer noted cutscene stutter on both PC and PS5 Pro — gameplay itself was unaffected. |
| Steam Deck | Not recommended | Community testing (rpgsite, 2026-08-26) measured 11–25 FPS at 720p minimum settings with TSR at 25%. The game is officially untested / unverified for Deck. Streaming from a gaming PC is the practical option. |
| ROG Ally (Z1 Extreme) | Playable with compromises | 25W handheld profile: ~30 FPS at 720p low with 70% TSR, or 1080p with 40% TSR. A usable on-the-go experience, though far from the desktop bar. |
| Xbox Series X|S | Console launch — no public benchmark | Star Wars Zero Company Xbox Series X|S launched alongside PS5 on August 27, 2026. Bit Reactor has not published console frame-rate targets, and no independent Xbox benchmark has been verified yet — treat the PS5 figures as the closest console proxy. |
| Nintendo Switch | Not at launch | Star Wars Zero Company Switch (the original Nintendo Switch) has no version — the game launched August 27, 2026 on PC, PS5 and Xbox Series X|S only. A Nintendo Switch 2 edition has not been officially announced by EA or Bit Reactor as of this snapshot, so treat any listing as unconfirmed. |
Deck and Ally numbers from rpgsite's launch-window benchmark (2026-08-26). IGN's review ran on PC with PS5 Pro check-ins.
Graphics Options That Matter
- TSR / FSR / XeSS / DLSS upscaling
- NVIDIA Reflex low-latency toggle
- Frame generation support
- 21:9 ultrawide resolutions
- HDR output
- Optional motion blur / post-processing toggles
Want to know what to spend in-game first? The builds hub explains how stats like Advantage and Overwatch shape loadouts, and the operators list breaks down every class.
Patch 1.1 — Official PC Guidance (2026-09-09)
Title Update 1.1 shipped two instructions that change what you should do on a struggling PC. Both come from Bit Reactor's own notes.
1. Set Environment Geometry Detail to Off
Options → Graphics → Environment Geometry Detail → Off. The notes name minimum-spec NVIDIA GTX 10-series and RTX 20-series cards as the ones paying extra for complex environment geometry — this is the official way to cut that cost and steady the frame rate on those GPUs.
2. Move to the current Game-Ready driver
1.1 raises the minimum recommended NVIDIA and AMD driver to the current Game-Ready release, and updates the in-game dialog that tells you when your driver is behind. If you have not touched GPU drivers since launch, start there.
The same update also carried a batch of crash and stutter fixes — see the full patch notes & update history. It is stabilisation rather than a renderer rebuild, so the benchmark table above still describes the ceiling of this build.
Performance FAQ
What engine does STAR WARS Zero Company run on?
Unreal Engine 5, as confirmed by the publisher and developers at Bit Reactor.
Is Star Wars Zero Company available on Steam?
Yes. Steam Star Wars Zero Company launched on PC alongside the Epic and EA stores on August 27, 2026, and is the reference platform for IGN's 9/10 review.
How do I fix PC crashing or performance issues in Zero Company?
Most launch-window crashing reports stem from DirectX 12 shader compilation timeouts or aggressive GPU overclocks. To stabilize performance: (1) update to game-ready GPU drivers, (2) switch upscaling to DLSS Quality or TSR 70%, and (3) verify game file integrity via Steam or EA app.
Is Zero Company playable on Steam Deck?
Not comfortably. Early community benchmarks measured 11–25 FPS at the lowest settings with TSR at 25%. Valve has not officially verified it, and rpgsite rated it unplayable in the launch window.
Does Zero Company have PS5 Pro enhancements?
Yes — PS5 Pro uses dedicated performance / quality modes. Early reporting noted pre-rendered cutscenes stutter on both PC and PS5 Pro, while turn-based gameplay ran fine.
What was in the Star Wars Zero Company 1.1 performance patch?
Title Update 1.1 (September 9, 2026) shipped crash and stutter fixes, raised the minimum recommended GPU drivers to the current Game-Ready releases, and gave the official recommendation for minimum-spec cards: set Environment Geometry Detail to Off. Our update history tracks every patch we can verify against the published notes.
Why do cutscenes stutter in Zero Company?
The pre-rendered sequences at 60 FPS were flagged by IGN's review for stutter on PC and PS5 Pro at launch. Title Update 1.1 (2026-09-09) shipped general crash and stutter fixes but names no cutscene-specific fix, so we are not claiming it resolved — the update history lists exactly what the patch does and does not address.
What FPS can I expect with the recommended specs?
The official recommendation targets 1440p at 60 FPS on High with an RTX 3080 or RX 7800 XT. Turn-based scenes hold that comfortably; dense battleships and cutscenes are the heaviest load.