ZERO COMPANY
Personnel Database

Operators & Specializations

Zero Company recruits a roster of up to 20 Operators per campaign. 12 Specializations have been confirmed — 8 standard and 4 exotic — alongside the named Bespoke companions below.

ByZero Company Guide Team
Last updated:

Standard Specializations (8)

Tier 1-3 Core

Assault

Frontline

The Assault pushes into enemy lines, closing distance to put the enemy under immediate pressure. A standard pick for aggressive positioning.

  • Fleet of Foot — +1.0m on first movement each turn.
  • Strike the Flanks — +20% critical chance on flanking shots.
  • Sweeping Salvo — generates 4 Advantage on use.
  • Bull Rush — closing charge ability.

Gunslinger

Ranged

A dual-pistol specialist that excels at quick, consecutive shots. Known for economy of action — kills chain into more actions.

  • Quick Draw — multi-shot pistol attacks that refund action points on kills (confirmed by IGN Tips).
  • Keen Eye — +6% ranged critical chance.

Heavy

Frontline

The Heavy trades mobility for sustained firepower, holding angles and suppressing enemy advance with big weapons.

  • Passive: +2 Defense and +4 Max Health.
  • Taunt — forces enemies to attack the Heavy.
  • Bulwark — defensive stance ability.
  • Unstoppable — attacks back when hit and taunts the attacker.
  • Morale loop — up to 4 morale stacks, each recovering 2 HP.

Medic

Support

Keeps the squad alive in the field, patching wounds between engagements. Vital on long missions where injuries compound.

Ability details pending public confirmation.

Scoundrel

Utility

A jack-of-all-trades trained in the galaxy's grey zones — flexible in combat and at home in the underworld operations Zero Company takes on.

  • Easy Mark — applies a debuff to a target.
  • Identify Weakness — applies Vulnerable.
  • Combat Gas — area utility (confirmed via Epic builds guide for Luco).
  • Pick Them Off — execution ability on wounded targets.

Scout

Utility

Moves fast, spots enemies and sets up the squad's approach. Scouts pay off on missions where positioning decides the fight.

  • Assess Threats — sightline scan.
  • Combat Recon — gains large Advantage pools on kills (20% chance per kill).
  • Spot — reveals/repositions enemy visibility.

Sharpshooter

Ranged

Delivers surgical damage at long range with high critical potential. Pairs naturally with the Den's Longarm weapon upgrades.

  • Lethal — up to 3 stacks, each +5% hit chance and +3% critical chance.
  • Zero-In — precision shot ability.
  • Pick Them Off — execution on wounded targets.

Soldier

Frontline

The all-round trooper. Soldiers fit any squad composition and are the baseline every other Specialization is measured against.

  • Passive: +2 Blaster Damage and +2 Grenade Damage.
  • Rocket Strike — heavy AoE that deletes enemies and cover (30+ damage at base).

Exotic Specializations (4)

High Synergy

Jedi Padawan

Exotic

Exclusive to Tel-Rea Vokoss, the squad's Jedi Padawan. Wields the Force in tactical combat with unique push/pull capabilities.

  • Force Push / Pull — can knock enemies into each other (confirmed by 'Forceful' achievement).

Mandalorian Warrior

Exotic

Exclusive to Cly Kullervo of Clan Verminoth. A Mandalorian-trained combatant bringing elite armor and warrior discipline to the squad.

Astromech

Exotic

Custom-built astromech droids that can be recruited as Operators. Their exact combat role is still being documented by the community.

Confirmed recruitable — the 'Angry Beeps' achievement requires a 4-astromech squad on one mission.

Unannounced Exotic

Exotic

The fourth exotic Specialization exists per the '8 standard + 4 exotic' structure, but has not been officially revealed. Listed here so the count is honest — no fabrication.

Status: unannounced by EA/Lucasfilm. Will be updated the moment a reliable source confirms it.

Named Bespoke Companions

Handcrafted story characters with unique origin talents and personal progression paths.

Hawks

Squad Commander

Human · Joins: Campaign start

The player character. A former Republic officer who assembles Zero Company after the Clone Wars. Always deployed in story missions.

Player's choice — Medic / Scout / Sharpshooter (official recommendations)

Unique Talent — Fearless Leader

Hawks' signature command talent (exact effect per build path).

Trick

Trooper

Clone trooper · Joins: Early campaign companion

A clone trooper and Hawks' oldest friend. Their shared history is the emotional core of the squad — and the subject of the 'Old Friends' bond achievement.

SoldierHeavy

Unique Talent — For My Brothers

Survives being downed once per battle.

🏆Story: The Trooper achievement

Luco Bronc

Umbaran Operative

Umbaran · Joins: Casualties of War — 3-mission companion arc

An Umbaran operator. The 'Sharp Shooters' achievement pairs Luco with Hawks at Very High Bond, and the Trick/Luco pairing is the squad's friction pairing.

SharpshooterScoundrel

🏆Story: The Umbaran achievement

Kabb Uppercut

Prizefighter

A prizefighter with a background in the fighting pits. Shares the 'Mate and Marrow' bond with Hawks and the 'Baroness and the Boxer' bond with Jae.

Heavy + Soldier

Unique Talent — Uppercut

Kills refund all of Kabb's Action Points.

🏆Story: The Prizefighter achievement

Jae Mordant

Baroness

Luunata noble · Joins: After the 'In Debt to the Hutts' story beat

A Luunata aristocrat navigating the fall of her homeworld's old order. Her homeworld is central to the 'Behind Enemy Lines' story mission.

AssaultGunslinger

Unique Talent — Final Shot

Sweeping Salvo generates 4 Advantage on use.

🏆Story: The Baroness achievement

Cly Kullervo

Mandalorian Warrior

Mandalorian · Joins: Late campaign — recruit at The Den

A Mandalorian of Clan Verminoth. One of the squad's two known exotic Specializations (alongside Tel-Rea Vokoss).

WarriorScout

Unique Talent — Combat Jump (Jetpack)

Jetpack mobility — drop in, mark, then extract.

🏆Story: The Mandalorian achievement

Tel-Rea Vokoss

Jedi Padawan

The squad's Jedi Padawan and the source of its Force capabilities, including Push/Pull in combat.

PadawanWayseeker

Unique Talent — Strong With the Force

Force Push / Pull as Fast Actions, Lightsaber Throw at high levels.

🏆Story: The Padawan achievement

Beyond these named companions, the rest of the roster is filled with procedurally generated Operators recruited at The Den.

Weapon Classes & Tactical Range Profile

The four primary weapon families dictate squad engagement range, AP consumption, and cover penetration.

Blaster Pistol

1 AP
Effective Range0 - 8 Tiles (Close-Quarters)
Armor PenetrationLight (Armor Pierce on Crit)
Best Classes:GunslingerScoundrel

Tactical Role: Cheapest AP cost; triggers Quick Draw kill refunds and Assist Shoot reactions.

💡 Weapon Damage 6 baseline. Fast cycling makes it ideal for farming Advantage and finishing off wounded targets.

Blaster Rifle

1 AP (Single) / 2 AP (Burst)
Effective Range6 - 16 Tiles (Mid-Range)
Armor PenetrationModerate (Standard Coverage)
Best Classes:SoldierMedic

Tactical Role: Zero point-blank penalty; versatile all-around combat reliability.

💡 The universal baseline across Clone Wars battlefields. Steady accuracy and reliable sustained damage.

Heavy Repeater

2 AP (Sweeping)
Effective Range4 - 14 Tiles (Area Cone)
Armor PenetrationHeavy (Destroys Low Cover)
Best Classes:HeavyAssault

Tactical Role: Overloads energy shields and shreds destructible environment cover.

💡 High-capacity sustained fire; anchors defensive Overwatch walls and pins enemy assault squads.

Longarm Blaster (Sniper)

2 AP (Aimed)
Effective Range12 - 24+ Tiles (Extreme Range)
Armor PenetrationExtreme (High-Caliber Penetration)
Best Classes:SharpshooterScout

Tactical Role: Highest critical damage multiplier; suffers accuracy penalty within 4 tiles.

💡 Elite sniper platform. Position on elevated terrain or rooftops to execute priority targets and Seers.

Universal Talents

The generic talent pool any Operator can pick, independent of Specialization. List confirmed by the Epic Games Store builds guide.

A Life of Labor

Soldier melee

Melee-focused perk.

Anticipation

Medic

Readied counter-positioning perk.

Built-in Comlink

Effect unverified.

Cold-Blooded

Effect unverified.

Espionage

Effect unverified.

Fortitude

Effect unverified.

Grit

Heavy tank

Damage mitigation perk.

Sabotage

Medic

Effect unverified.

Taunt

Heavy

Forces enemies to target the Heavy.

The Bigger They Are

Sharpshooter

Elite / boss-focused damage perk.

Thievery

Effect unverified.

Appearing in Missions

Kundri Fathom

Mission character

Central figure of the 'Dark Waters' story mission ('Fathom Revealed' achievement).

Anakin Skywalker

Guest appearance

Joins the squad for a specific mission (noted by multiple reviewers).

Creator Build Breakdown

Highlights pulled from the YouTube auto-captions — verify in-game before committing.

Star Wars Zero Company - Best Operators & Dual Specializations

NorZZa

Creator breakdown of the standout specializations and how Dual Specialization changes team-building once Luco unlocks it.

  • Medic is the most impactful support: the Combat Stim (Team) heals two allies within 3 tiles and clears Staggered / Stunned.
  • Heavy pairs with Bullwark (Frontline) for damage reduction plus the Lash pull, and Unstoppable lets it act once after death.
  • Hawks can flex into a Medic + Scout build to mirror the AI's combat-stim setup when you need sustain.
  • Recommended combos after Dual Specialization unlocks with Luco: Trick = Heavy + Soldier, Hawks = Medic + Scout, Luco = Sharpshooter + Scoundrel, Kalui = Gunslinger, J = Scout (+ Final Shot), Cab = Soldier.

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