The Bonds System
Bonds are the relationship system between paired Operators. They grow as pairs deploy and train together — and become permanent combat synergies at high tiers. Ten pairings are confirmed by achievements.
Bond Levels
Tiers 1 to 4Low
First tier referenced by community guides.
Medium
Second tier.
High
Third tier.
Very High
Top referenced tier — required by all 10 bond achievements.
How Bonds Grow
- ▸Deploy paired Operators together on missions.
- ▸Spend Focus Points at The Den's Personnel station to raise bond levels.
- ▸Campaign dialogue in The Pit between missions (companions react to bond progress).
- ▸Higher bond tiers unlock Cross Training — permanent stat picks for the pair (see table below).
Effects — Verified
Pairing-specific combat synergy exists, and Cross Training unlocks confirmed permanent bonuses per tier.
Effects — Pending
Tier thresholds and the full per-pair synergy bonuses are still awaiting official documentation.
Confirmed Bond Pairings (10)
Achievement VerifiedHawks × Trick
Old FriendsHawks' longest relationship — clone trooper and former officer.
Hawks × Luco
Sharp ShootersHawks × Kabb
Mate and MarrowHawks × Jae
Class and DistinctionHawks × Cly
Word Of HonorHawks × Tel
Lost CausesTrick × Luco
Heroes on Both SidesClone trooper and Umbaran — the official friction pairing.
Kabb × Jae
The Baroness and the BoxerCustom Operator × Custom Operator
Thick As ThievesAstromech × Astromech
Beep BoopCross Training Bonuses
As a bonded pair grows, higher tiers unlock Cross Training — a pool of permanent stat picks both Operators keep. Confirmed via the Epic Games Store builds guide and community wiki (2026-08-28).
Tactical Synergy Tips
- ✦Prioritize the 8 squad-member bond achievements in one playthrough by keeping the same deployment pairings.
- ✦Bond achievements require 'Very High' — budget Focus Points accordingly across the campaign.
- ✦Permadeath interrupts bonds permanently — an injured companion is not the same as a dead one.
- ✦Pick Cross Training bonuses that match the pair's role: Overwatch Damage for wall builds, Critical Chance for Gunslinger pairs.
Romance & Relationships
Does Zero Company have romance options?
No. Zero Company is a tactics game, not a BioWare RPG — there are no romance options or dating mechanics. The Bonds system is the closest thing: mechanical synergy pairings between Operators (like Hawks & Kabb, or Jae & Tel-Rea) that grow through deployment and Focus Points, unlocking Cross Training bonuses.
What does a high bond actually do?
Reaching higher bond tiers unlocks permanent Cross Training stat picks for the pair — Overwatch Damage for wall builds, Critical Chance for Gunslinger pairs, and so on. See the table above for the full confirmed list.
What happens to a bond when an Operator dies?
On permadeath difficulties, losing a bonded Operator ends the pair — the survivor keeps any permanent Cross Training picks they already earned. To rebuild, pair the survivor with a new Operator and spend Focus Points to grow the bond again.